Wednesday 16 March 2011

2001 animation era

for my assignment i had to fine information about animations around 2001. for this i looked at both TV cartoons and movies and saw how the way people watch animation has changes over the years.


For my TV animation I chose an animation called Samurai Jack. Created by a Russian animator Genndy Tartakovsky
And aired in America for a TV series Samurai Jack was aired in 2001 until 2004.
The reason I chose this animation was because of its cinematic and comics style. When watching Samurai Jack it gives a sense of artistic value in both its background and style of displaying scenes. A another reason I chose this animation was because of its unique way to take on a old Japanese style of art and mix it with both futuristic and on real elements in its story and artwork. Considering this animation is a TV series the animators designed it to have a cinematic aspect putting in scenes that show movie aspects, comic book strip action and a strong idea of the characters. Throughout
The series of Samurai Jack it tries to keep an air of humor within it from becoming too serious.
The story of Samurai Jack is based around the good versus evil idea where Jack a samurai tries to stop the evil shape shifting demon from destroying the world using a magical sword. But before Samurai Jack can finish off this shape shifting Demon he sent into the future where the world has been taking over by evil and it’s up to Jack to get back to the past and undo what has been done.


what i enjoy most about this style and type of animation is that a lot of work and time was put in to making the animation look as western and smooth as possible something that is very hard to do in 2d animations. 




As many animators used 2-D drawing to create films (animation is like beauty and the beast, Cinderella, etc) a new aspect to making animated movies starts to become popularity amongst the audience. In 1995 a new company known as Pixar created software where they could create animations out of 3-D images this would be used to make the first ever 3-D animated movie called toy story. This animated movie was such a hit to boast adult and child audience it made more on money then any of Disney's old 2-D drawn animated movies. In 2001 Pixar after getting an understanding of the technique of 3-D animation now with a new idea for their next animated movie Pixar was going to test there abilities when they call monsters Inc.








The story of this film takes place in Monstropolis where monsters scare children for electricity for there own world but then one-day a kid gets into there world and starts causes trouble so then it is up to you to their to the to get her back to her own home and save their company. The film was released to theatres by Walt Disney Pictures in the United States on November 2, 2001 and in the United Kingdom on February 8, 2002. It was a commercial and critical success, grossing over $525,366,597 worldwide.
This was another big leap for animation and overtime 3D animation became the norm of all animated films such as Pixar, DreamWorks, entertainment etc. Until Pixar took over Disney creating more 3-D animated films and 2-D animation was only used particularly in TV shows for it being more cheaper to produce than a 3-D series.

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